About Me

I received my Master’s degree in Computer Science from ETH Zurich in September 2026. During my studies, I worked on my thesis at the SIP Lab, advised by Prof. Dr. Christian Holz and Jiaxi Jiang.

Previously, I received my Bachelor’s degree in Software Engineering from Tsinghua University in 2024, where I was advised by Prof. Feng Xu.

During my undergraduate studies, I spent seven months as a visiting student researcher at Stanford University, working with Prof. C. Karen Liu and Tom Van Wouwe at The Movement Lab on automatic marker labeling for motion capture data.

My research interests are in computer graphics, with a focus on rendering, character animation, and motion capture. My undergraduate thesis explored real-time full-body motion capture using IMUs from smartphones and smartwatches, while my master’s thesis focused on egocentric hand-object interaction reconstruction using smart glasses. I am currently working on rendering performance optimization for game engines.


Education

ETH Zurich, Switzerland
Sep 2024 – Sep 2026
M.Sc. in Computer Science, Department of Computer Science

Tsinghua University, Beijing, China
Sep 2020 – Jul 2024
B.S. in Software Engineering, School of Software
GPA: 3.93/4.00, Rank: 4/91

Stanford University, Stanford, CA, USA
Jul 2023 – Jan 2024
Visiting Student Researcher, The Movement Lab
Automatic marker labeling for motion capture data


Publications

Fusing Monocular Images and Sparse IMU Signals for Real-time Human Motion Capture
Shaohua Pan, Qi Ma, Xinyu Yi, Weifeng Hu, Xiong Wang, Xingkang Zhou, Jijunnan Li, Feng Xu
SIGGRAPH Asia, 2023
[Paper] / [Code] / [Project Page]


Experience

Tencent Games, Shenzhen, China
Sep 2026 – Present
Game Engine Engineer, LightSpeed Studios, Game for Peace Project
Working on performance optimization for Game for Peace (和平精英).

Tencent Games, Shenzhen, China
Jun 2025 – Oct 2025
UE Game Engine Development Engineer Intern, LightSpeed Studios
Developed UE5-based features for Game for Peace (和平精英).

Stanford University, Stanford, CA, USA
Jul 2023 – Jan 2024
Visiting Student Researcher, The Movement Lab
Worked on automatic marker labeling for motion capture data, co-advised by Prof. C. Karen Liu and Tom Van Wouwe.

Xiaomi, Beijing, China
Jun 2023 – Jul 2023
Software Engineer Intern, Xiaomi Technical Committee
Worked on IoT platform deployment and edge-side model development.


Honors & Awards

  • Outstanding Graduate of Tsinghua University (top 2%,highest honor for bachelor’s degree graduates of THU), Jun 2024
  • SenseTime Scholarship (30 undergraduate AI students nationwide annually), Dec 2023
  • Science and Technology Innovation Outstanding Scholarship, Tsinghua University, Oct 2023
  • Third Prize, Tsinghua University Software Innovation and Creativity Competition, Jan 2023
  • Comprehensive Excellence Award (The Boeing Company Scholarship), Oct 2022
  • Second Prize, National College Students Physics Competition, Dec 2021
  • Comprehensive Excellence Award (National Inspirational Scholarship), Oct 2021
  • Winner Award, 25th Tsinghua Sogou Cup Intelligent Agent Competition, May 2021
  • First Prize (Provincial), China Olympiad in Mathematics, 2018
  • Second Prize (Provincial), China Olympiad in Physics, 2018
  • Second Prize (Provincial), China Olympiad in Chemistry, 2018